In congunction with a team from Georgia Tech, we are developing a tangible learning tool which uses computational theories to create music. The Tune Pad is based on the Georgia Tech Project called EarSketch, a web-app that teaches users to code while creating music and works in conjuntion with the Tune Table, a museum exhibit.
I project managed a team to develop, build and deploy the Brightbox and the associated curriculum to aid in teaching kids optics. The Brightbox is used in schools in rural India and Ghana to encourage exploratory learning and a curiosity for science.
For my capstone engineering project, my team and I developed and built Capture It , an application in DS Solidwork's new educational app ecosystem called Apps for Kids. Capture It is a brainstorming application aimed at kids aged eight to fourteen, meant to inspire creativity and curiosity in the design process.
Worked with faculty at KU Leuven and Thomas More, higher education institutes in Belgium, to reimagine their Comunity Service Engineering programs and incorporate design thinking and project-based learning into their engineering programs, both at the bachelor and post-graduate levels.
Computational Robotics -- Bringing Design Thinking to Belgium -- Discrete Math Evaluation of the Enigma Machine -- S2 - User Centered Design -- A Data Science Project -- Robotic Player Guitar -- Teaching the Principles of Motors -- FPGA Piano -- 3D Competitive Snake Game -- Design Nature Transporter --